I believe that an artist should have a wide range of skills and abilities to be able to portray what they have in mind. That’s why I try to keep learning something new every day, from other software like Houdini or Blender to programming and maths.
Python, BlinkScript, TCl...
It turns out that from time to time, I like to use my free time to experiment with Python, BlinkScript, and TCL to create little things in Nuke, some of which can be useful at times and other times... not so much, but I have fun anyway! I have a few of them inside My Gizmos and Tools section!

Computer Engineering!
My curiosity about creating custom tools in Nuke got me thinking, "what's really happinging here?"
That's why I started the Bachelor's Degree in Computer Engineering diving into subjects like maths, other programming languages like C++ and render engines!
Finding time to study every day can be tough, but I really enjoy tinkering with projects like building my own calculator with a breadboard and learning the basics of ray tracing. It's all about understanding the magic behind those complex nodes in Nuke!
I hope I could have something decent to share here soon!
3D! My path to became a Generalist
Times are changing... and I've realized I love more things than just compositing, so that's why I'm slowly learning new software to become a generalist in the future. I'm starting with hard surface modeling in Blender to understand the basics of lighting and the powerful simulations and procedural tools inside Houdini.
I'm working on a personal project to challenge myself, where I'm developing everything! From the models to the animations, shaders, lighting, and FX... Stay tuned!